Gain 1 Stamina point(s) when reaching %2 maximum Health. %4s Cooldown
(6-8) Added Block Chance and allow any weapon to block
(3-5) Damage per 100 remaining Rage points
(40-50)% Passive Dodge Chance Score during %3s after being Hit. %4s Cooldown.
Trigger a burst of Health Regeneration when your Health is below %2
25% Chance to double the number of Ailment Stacks applied
(50-100) maximum Willpower and Rage